Born gamer, will die gamer and hopefully full time game developer. He has a not so secret passion for the Monster Hunter franchise, but his dream is to make a fully featured metroidvania.
Born gamer, will die gamer and hopefully full time game developer. He has a not so secret passion for the Monster Hunter franchise, but his dream is to make a fully featured metroidvania.
At the moment he’s pretty much the one man band. He does everything related to Space Pirate Cat
During September 2015 I was having a nice dinner with some friends. It was one of those dinners in which the wine was good enough to let you say you would do things that may go well beyond your actual possibilities.
Games has always been a part of my life. I was born when the first consoles where beginning to appear in people houses. I remember playing Dig Dug with my mother and I still have a school homework in which I tell how fun it was playing atari together with her.
Then there was the arcades. One time as a child I peed myself because I was having a very very long game at Anteater and I just couldn’t stop it. Okay, that was not fun at all. I’ve then continued to grow up together with videogames, luckily without peeing myself anymore.
At the dinner there was one of our friends who had just moved to London to work for King as an artist and the chat unavoidably touched the “making videogames” topic. I always dreamed of making my own videogame but for one reason or another (at the end it was only one reason: I didn’t know how to) I never put myself into it. Some days before I stumbled upon a little article on Polygon called “Make a game with no experience” . As I said, the wine was good and in the middle of the dinner I told everybody I would start making my own videogame.
In September 2015 I started studying Game Maker, beginning from the awesome Tom Francis tutorials. However I didn’t really believe I would ever make a game for real. But in the end it very much became a challenge with myself.
Well, I struggled a lot to find the free time (all my love goes to Marta for how much she supported and beared me), but in the end I won that challenge and during summer 2016 I will publish my first game. It’s not anything big, but it’s the first step for Space Pirate Cat.
If you ever feel the need to:
Please write a mail to costa@spacepiratecat.com
or simply fill the form below!